fix(player): serialize audio worklet output lifecycle operations - #2911
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The audio worklet output finishes its audio graph setup asynchronously (worklet module load) while play/pause/destroy are synchronous. Pausing before the setup completed called stop() on a never-started source, and stale setup continuations started the source of a later play, leaving the output stalled. The audio graph operations of play, pause and destroy are now chained to run in the order of the calls. Each play buffers only the events received until its own worklet is created. Destroy cancels a pending worklet load wait so it is never delayed by a stalled load. Refs #2821
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alphatab-ai-authored-v1)Portions of this content were authored by an AI agent. The agent has read
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Issues
Fixes #2821
Proposed changes
The audio worklet output finishes its audio graph setup asynchronously (worklet module load) while play/pause/destroy are synchronous. Pausing before the setup completed called stop() on a never-started source, and stale setup continuations started the source of a later play, leaving the output stalled.
The audio graph operations of play, pause and destroy are now chained to run in the order of the calls. Each play buffers only the events received until its own worklet is created. Destroy cancels a pending worklet load wait so it is never delayed by a stalled load.
Checklist
AI authorship disclosure
(
alphatab-ai-authored-v1) is present at the top of this body, and I havepersonally reviewed every change and can explain each one
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