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RPCS3 iOS port

Experimental PS3 emulator, port of RPCS3

Installation

  • Download ipa file from GitHub releases
  • Sideload using AltStore/SideStore
  • Open StikDebug and Assign "universal.js" script for RPCS3 app
  • Run RPCS3 from StikDebug

Usage

  • Launch the app using StikDebug
  • Press "Start" button
  • Install PS3 Firmware selecting UPDATE.PUP file (not included)
  • Install dumped game and run it

Features

  • Native iOS UI
  • Installation of pkg, iso, zip and unpacked folders
  • Game Patch manager
  • Automatic game updater
  • Per-game settings
  • Multiple controllers support
  • RPCN support (PSN online servers)
  • Game trophies screen
  • Save data manager
  • Per-game settings presets
  • RPCS3 compatibility database sync

Minimal device requirements

  • iOS 17.4+
  • 6 GB of RAM

Tested on iPhone 15 Pro Max and iPad Pro M4

Some tests from developer

iPhone 15 Pro Max:

  • ✅ Tekken 6 - Playable
  • ✅ WRC FIA World Rally Championship - Playable
  • ✅ Minecraft: Playstation 3 Edition (only v1.0) - Playable
  • ✅ Naruto Shippuden: Ultimate Ninja STORM Revolution - Playable
  • ❌ Colin McRae Dirt 2 - Non playable, device is too weak to run it
  • ❌ God Of War 3 - Non playable, device is too weak to run it
  • ❌ Grand Theft Auto V - Non playable, device is too weak to run it

iPad Pro M4:

  • ✅ Tekken 6 - Playable
  • ✅ WRC FIA World Rally Championship - Playable
  • ✅ Colin McRae Dirt 2 - Playable
  • ✅ Infamous - Playable
  • ✅ God Of War 3 - Playable
  • ☑️ Grand Theft Auto IV - Running, low FPS
  • ✅ Grand Theft Auto V - Playable, screen flickering from RPCS3 core

Credits

  • RPCS3 - Emulator's Core
  • ARMSX3 - ARM64 CPU optimizations
  • StikDebug - For making JIT 26 possible
  • UTM, Amethyst, MeloNX - For JIT implementation samples
  • Everyone involved into iOS emulation scene
  • Special thanks to MeloNX community helping me to test games

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Release repo for RPCS3 iOS port builds

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