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Pull requests: jMonkeyEngine/jmonkeyengine
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BitmapFont: drop the unused arrayBased flag and avoid LinkedList.get(int) traversals
#2963
opened Sep 19, 2026 by
jaime-jmebot
Contributor
•
Draft
10 of 11 tasks
Add Android Game-Mode API listener support (#1995)
#2961
opened Sep 17, 2026 by
jaime-jmebot
Contributor
•
Draft
10 of 11 tasks
fix: patch for the main thread (awt | lwjgl3)
#2935
opened Aug 16, 2026 by
JNightRider
Contributor
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BufferObject and UBO overhaul and partial update support for VertexBuffers
#2868
opened Jun 10, 2026 by
riccardobl
Member
•
Draft
1 task
Fix glTF CUBICSPLINE animation sampling
#2818
opened May 26, 2026 by
ittaigolde
Contributor
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Remove AWT dependencies from jme3-terrain and enable terrain examples on iOS
#2797
opened May 23, 2026 by
Copilot
AI
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Secure native library temp extraction
aardvark
codex
#2764
opened May 10, 2026 by
riccardobl
Member
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Remove very old deprecated code from com.jme3.input package
#2753
opened May 9, 2026 by
8Keep
Contributor
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Deprecate CursorLoader and delete it from Desktop.cfg file
#2742
opened May 7, 2026 by
mondogo24
Contributor
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Add toggleable per-frame bounding-volume updates for animated models (SkinningControl)
#2665
opened Mar 28, 2026 by
Copilot
AI
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Add barycentric coordinates to ray vs. triangle collision results
#2663
opened Mar 28, 2026 by
Copilot
AI
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Fix excessive glObjectLabel calls for vertex/index buffers
#2662
opened Mar 28, 2026 by
Copilot
AI
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